Go to Math Dept Main Page | Go to Mission College Main Page
This paper was written as an assignment for Ian Walton's Math G - Math for liberal Arts Students - at Mission College. If you use material from this paper, please acknowledge it.
To explore other such papers go to the Math G Projects Page.
VIDEO REPORT BY LURRAINE REES, FALL 2002
For Practical Purposes
Social Choice
Election Theory
In the overview discussion about social choices, the secret of the mathematics of decision-making is presented. The methods of game theory, prisoner’s dilemma, zero sum games, tragedy of-the-commons, and voting theory are explained from a mathematics point of view.
The video opens with a decision most everyone has made at one time or another, namely, “Should I bring an umbrella today?” The mathematician’s first approach to this decision is the statement of the problem. Question: Is it worthwhile to bring an umbrella today? Answer: It depends upon what the weather could be. At this point a list of possibilities is compiled. Normally statistics are used to estimate the probability of each outcome occurring. The outcomes are listed by what will happen in each case. Sal has two choices to make, take the umbrella or don’t take the umbrella. The weather choices are rain or sunshine. At the outset, there is a 50-50 chance of rain. Once the list of possibilities is compiled, a numerical value according to preference is assigned to each of the outcomes in order. If Sal takes the umbrella and he stays dry while it’s raining, that receives a –2. The expected payoff for this choice is .5 x –2 = -1.5. If it is sunny, he assigns the value of –1 because he does not like having to drag the umbrella around. The expected value is
.5 x –1= -1. If Sal does not take the umbrella and it is sunny, the expected payoff is .5 x –3= -1. The final compilation shows that based on the expected payoff, it doesn’t pay to take the umbrella. The final decision was based on the expected payoff, which is the heart of the mathematical approach to decision making.
The
topic of game theory is concerned with what other people are planning, which
then affects decisions involving when to go head-to-head with another. Game
theory was one of the most important developments of mathematics in the 20th
century because of its techniques of analysis. In game theory, the decision to
make is to decide whether to attack or to retreat. The question to address is:
What is the enemy going to do? The choices depend on someone else’s
choices. The concept of game theory comes from the game of chess. Zero sum
games like chess, are designed in such a way that one player wins and one
loses. Robert Axelrod, Professor of Economics, states that real world
situations are similar to zero sum games. His recommendation is that we could
all do better by cooperating and avoiding an explosive confrontation.
Prisoner’s
dilemma sets up, in a four-part grid, strategies of cooperation and defection
with regard to free trade with values given to the expected payoffs. The
dilemma is that the decision is caught between the benefits of cooperation and
the temptations of defection. Sometimes the best strategy is to defect because
it brings a higher return for the individual than would cooperation. If both
parties cooperate, both would have a higher return.
Tragedy
of-the-commons addresses the situation of what would happen if everyone pursued
the same goal for his own gain. The example given is the favorite fishing hole.
It is fine for one individual to fish freely, but what if everyone acted in the
same way. What would happen to our resources? This situation is a version of
the Prisoner’s Dilemma. The response to this is regulation by
organizations that represent all the players, such as the Environmental
Protection Agency.
Voting and election theory involves combining
the individual preferences into a single decision. If the decision is between
two choices, there will be a majority vote that wins the election. However, if
there are more than two choices there will not be a majority. The model given
was to decide which game to play with a group of thirteen people. Using the
mathematical approach, the first step is to rank all three alternatives in
order of preference and then throw out the game with the lowest count. An
insincere ranking of preferences can take place in order to achieve the intended
vote of the last place game choice. This is a major flaw in this voting
method.
An interview with Kenneth Arrow, who received the Nobel Memorial Prize in Economics Sciences, in 1972, explains that a fair and decisive voting system is impossible to design. In his Impossibility Theorem, he states that there is no voting system that is immune to logical flaws or insincere voting behavior.
In
some cases, a group can agree in advance to reach a decision that best serves
all, which is called the Fairness Decision. Each person in the model wanted the
Frisbee and decided to write down how much they thought the Frisbee cost,
Shelia thought $1.50 but wrote $0.75. While Alice thought the Frisbee was worth
$1.00 but wrote $0.50. The result was that both did better that they thought.
Decision-making is considered an art.
Election
theory involves a variety of methods in order to obtain the preferred voting
outcome. The theme of the video is an election of candidates for the
Replacement Party. The party came up with a new method for this year’s
vote and will attempt to have five different ballots and five different methods
voted on at the same time. The choice of voting methods can significantly
affect or determine the outcome of an election.
A majority rule method is the easiest process
that involves two candidates. The candidate garnering the highest count wins
the contest. If there are more than two candidates, the candidate with the
highest votes will not be the winner based on majority rule.
The
plurality method is the type used in presidential elections. In this case, the
candidate with the most votes wins even without receiving the majority of
votes.
Plurality
with runoff chooses a small group of top candidates to ensure that the
candidate voted last will not run. A major flaw in this method is that one of
the top two candidates can lose by getting more votes.
Sequential
runoff is a method of elimination of one candidate at a time. There is a risk
with this process that the good alternative will be eliminated early.
Borda
count is a method that lists all preference information at once. An example
shows the ranking of top college football teams. The first, second, and third
place positions are assigned a point value which then determines the teams
overall ranking based on total highest points. The flaw in this method is that
insincere votes can manipulate the outcome. If, for example, it is realized who
the top winner will be, the insincere vote will rank another team higher in
order to throw the outcome. This is known as strategic voting.
The
agenda effect seeks the outcome that is dependent upon the order in which the
issue is voted upon. The issues each have a high priority but are paired
according to improving the chances of the one issue that was the predetermined
to be the winner. By “stacking the agenda,” the alternative issue
is brought up for a vote as late as possible to ensure its favorable outcome.
All voting methods are vulnerable to strategic voting methods. Due to the
influence of public opinion polls, it is best to provide the public with all
preferences in advance of voting.
The
Condorset method of voting is the paring of every alternative with every other.
The pairing is designed to defeat every other in pair-wise contests. This
method is not reliable because it is not decisive.
In
1953, Kenneth Arrow began analyzing the rules for fair voting methods and wrote
his Impossibility Theorem. His proof stated that no voting method can satisfy
the fairness criteria. Arrow realized the paradox that majority voting can lead
to cycles. Addressing the social choices of society and seeing that each
individual holds a preference for each of the alternatives in the set, Arrow
continued to write problems, conditions, and other methods, but there was difficulty
satisfying all the conditions. He discovered that it could not be satisfied at
all.
For
group decision-making, there will always be a drive to seek out a better voting
method. Mathematicians will scrutinize for flaws. It is important to know that
the voting method we use can determine the decision we make.
The
lesson about social-choice and the mathematics of decision-making was quite a
learning experience. The techniques of listing individual preferences and
assigning values seemed so simple and elementary yet the final decision can be
manipulated by insincere voters. This is amazing. I was struck with the
similarity of a child’s decision in choosing which team to play on and
how the insincere votes can dramatically influence and throw a decision to
another’s intended outcome.
Each of the voting methods was first explained
in the context of every day group decisions. Then the process was repeated
through the theme of the Replacement Party Election. This format facilitated
the explanation of each of the voting methods because under each method a
different candidate was chosen the winner. Overall the message was that the
most important decision to make is to decide what type of voting method to
adopt for the best results.
With our upcoming election, viewing this video
was very timely. I now have a more heightened awareness regarding exit polls,
party politics, and media manipulation. This new information allows me to
analyze the way in which the method of voting affects how my vote will
ultimately be counted. I have a better understanding of the Plurality method
used in our Presidential elections and why there has been resistance to the
third party votes throughout our country’s history. The Agenda Effect and
the insincere votes in the Borda Count seem to be the most cunning methods of
garnering votes. Both these methods are used widely in the local, state, and
federal arenas of government as well as in the sporting field.