Game Design and Architecture
This introductory course focuses on the planning and methodology of game design. The students will develop an understanding of the conceptual game development process and, game architecture. The students will also examine and evaluate a number of case studies. A basic understanding of computer system operation is required. Pass/No Pass Option.
"I learned so many new skills, and really got better at using the ones I already knew. It amazes me how much you can learn in just one semester."